One of the most significant No Man’s Sky updates of the year has been released, and it is a significant one. Apart from that, the Sentinel update, as stated by Hello Games, makes improvements to the AI of the space exploration sim and introduces a customizable artificial intelligence mech. You can equip your Exomech with an artificial intelligence pilot who will follow you around and assist you in battle. In addition, players can create a drone companion to accompany them on their journey.
This update will bring some changes to the Sentinels, which are robotic creatures who attack you if you attempt to alter the environment or if you land on a planet that contains rare items, as indicated by their name. The game’s combat and weapon systems have been completely overhauled, and there are new enemy types (including repair drones and a giant mech with a jetpack) as well as a headquarters for the machines, which can defend themselves by deploying shields.
You’ll also have a few new tricks up your sleeve to keep things fresh and entertaining. Additionally, you’ll have access to a variety of weapons, such as a flamethrower and stun grenades, in addition to active camouflage. Keep an eye out for new visual effects for weapons and multi-tools, which will be released in the near future.
It is now possible for players to make use of AMD FidelityFX Super Resolution in No Man’s Sky
Regardless of which graphics card they are using, Hello Games claims that all PC players can now take advantage of an AMD FidelityFX Super Resolution upscaling feature, regardless of which game they are playing. People who own RTX graphics cards that are compatible with NVIDIA’s AI-based DLAA anti-aliasing mode will be able to take advantage of it as well. The game has also been optimized for the upcoming Steam Deck, which will include the addition of touchscreen controls to the experience.
Hello Games has added new lore and missions to the game, as well as a new expedition that rewards players who complete it with a new jetpack customization option. The game’s lore and missions have also been expanded. Also in the build menu, players now have the ability to freely rotate build pieces, allowing them to construct bases in a variety of configurations. Teleporting between bases and space stations within a single star system is also significantly faster than traveling between systems outside of it.
For the time being, No Man’s Sky is only available for purchase on PC, Xbox One, and PlayStation 4. When the game is released on the Nintendo Switch later this summer, you should be able to take advantage of all of the features listed above and more (including, hopefully, touch controls).
Is there a trailer for No Man’s Sky?
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