Dungeon Fighter Online (DFO), also known as Dungeon & Fighter[a] (DNF) in South Korea, is an online beat ’em up action role-playing game developed and distributed for personal computers by Neople, a South Korean subsidiary of Nexon, and first released in 2005 by Hangame. The game was first released in South Korea under the name Dungeon & Fighter, then in Japan under the name Arad Senki, and finally in China under the name Tencent. Neople started an alpha test of a global version of Dungeon Fighter Online in 2014, using Nexon’s previous English version, which has now terminated.
With over 850 million players worldwide and over $18 billion in lifetime revenue as of December 2021, DFO is one of the most popular and highest-grossing video games of all time. As a result, it is one of the most successful entertainment media products of all time. The game has been adapted into anime and manga in Japan. Neople, Arc System Works, and Eighting are working on a spin-off fighting game called DNF Duel, which will be released in summer 2022.
Gameplay of Dnf Duel
Dungeon Fighter Online is a 2D side-scrolling arcade hack and slash/beat ’em up game in the vein of Golden Axe or Double Dragon. Players combat hordes of creatures while traversing 2D screens. Guilds, PvP Arenas, and Party Play are among the social features of Dungeon Fighter Online.
Skills can be assigned to an upper row of hotkeys, which can be expanded further at the player’s discretion. A player, on the other hand, might opt to manually input the command to perform a talent; for example, a Blade Master can choose to hit the allocated hotkey for the skill Draw Sword, or do its direct input.
Directly inputting the skill (by hitting the arrow keys in a specific order and then pressing the basic skill key) reduces the cost of the skill and reduces the cooldown (the time it takes to use it again) by a tiny amount. Skills are normally executed independently of conventional combos; however, some skills are “cancellable,” meaning they can be employed in the middle of regular strikes.
Development of Dnf Duel
Neople, a South Korean business that previously only distributed a few casual online games through their own game portal site, developed Dungeon Fighter Online. It was intended to be a tiny game because the entire game was created in five months based on the predicted life expectancy. The response, however, was better than anticipated, therefore the budget was doubled and the game was expanded.
Before the first launch in Korea, extensive testing was carried out. Between December 17–31, 2004, February 1–13, 2005, and June 28–July 11, 2005, three closed beta periods were held. Neople only permitted 999 people per test and only allowed 100 minutes of gameplay per day. Based on tester feedback, content was fine-tuned and updated everyday throughout the test period. After a brief pause, open beta began at 3 p.m. on August 10, 2005. There were over 15,000 concurrent users by 11 p.m.
Despite the fact that many games at the time were 3D, Neople chose to make Dungeon Fighter Online in 2D because they did not believe it would affect gameplay, they did not believe a 3D game could capture the look and feel of the original illustrations of the characters, the ease with which casual players could get into the game, and they had more experience with 2D games. Hi- Because director Yun Jong Kim’s major priority is “efficiency,” res is unlikely to be a viable option for the game.
Reception of This Game
On May 25, 2011, Dungeon Fighter Online celebrated 300 million registered users. Nexon said on August 24, 2012 that the game had reached a peak of 3 million concurrent users in China alone. As of November 2012, Dungeon Fighter Online had 25 million monthly active users. By 2018, it had surpassed 600 million registered users worldwide, and by March 2020, it had surpassed 700 million.
As of March 2012, the game had earned over $2 billion in revenue. It made $1.052 billion in annual revenue in 2015. Dungeon Fighter Online generated $8.7 billion in just over ten years from its introduction in 2005, surpassing the cumulative box office gross of Star Wars, the most popular film franchise at the time.
Dungeon Fighter Online was the year’s second-highest-earning PC game (after League of Legends) and third-highest-grossing video game, grossing $1.6 billion (after League of Legends and Honor of Kings). The game had surpassed $10 billion in worldwide revenue by the end of 2017, making it one of the most-played and highest-grossing video games of all time.
Dungeon Fighter Online, which outperformed League of Legends in March 2018, was the highest-grossing PC game of the month. The $223 million gross for Dungeon Fighter in March 2018 was the third biggest monthly revenue for a free-to-play game ever. Dungeon Fighter Online was the second highest-grossing digital game in 2018, earning $1.5 billion, and $1.6 billion in 2019, bringing its total gross revenue to $13.4 billion as of 2019.
Dungeon Fighter Online’s lifetime gross income has surpassed $15 billion as of May 2020, making it one of the highest-grossing entertainment media IPs, surpassing the box office gross of the Star Wars, Harry Potter, and Avengers film series. The original PC version of Dungeon Fighter Online had over $18 billion in lifetime gross revenue and over 850 million registered users worldwide as of December 2021.
What Things Make It Saprae From Another Games
Nexon revealed “Project BBQ” as the working title for a 3D Dungeon Fighter Online video game in 2018. In December 2018, a gameplay video was released, displaying quick 3D action warfare. In December 2020, a new trailer for “Project BBQ” was published.
Mobile Dungeon Fighter
Dungeon Fighter Smartphone, a mobile game, was released in March 2022 in South Korea.
DNF Duel, a future fighting game co-developed by Neople, Arc System Works, and Eighting and published by Nexon, was revealed on December 26, 2020. On June 28, 2022, the game will be released on Microsoft Windows, PlayStation 4, and PlayStation 5. From December 17 to December 20, 2021, an open beta for the latter two platforms was held, followed by a second test from April 1 to April 4, 2022.
Dungeon Fighter Overkill, commonly known as Dungeon & Fighter Overkill, will be released in April 2021. The game is played in 2.5D and is powered by the Unreal Engine 4.